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- This is the *.txt file for the cleimset program.
-
- ======================
- CLEIMSET - WHAT IS IT?
- ======================
-
- The automap level names ("E1M1: Hangar") and the end-episode text are
- kept in the doom.exe file, rather than the doom.wad file. If you want
- to see the Cleimos level names when viewing the maps, rather than the
- "Shores of Hell" level names, you need to run the program called
- "cleimset". This makes a copy of the doom.exe file, calls it cleimos.exe,
- and replaces the "Shores" strings with Cleimos strings. It leaves
- doom.exe intact.
-
- If you don't care to do this, it doesn't affect the play, but you'll get
- "Shores" text in the automap, as well as "Shores" end text. Read the
- file "cl_end.txt" once you've finished playing, to see the
- end-episode text.
-
- =============
- HOW TO USE IT
- =============
-
- Cleimset was built using DJGPP (DJ's GCC port to DOS), and requires
- that GO32.exe is in the search path. If you have GO32 already, you're
- set. If not, a copy is included.
-
- For automap names and end-episode text, do the following:
-
- (Assume cleim10.zip has been unzipped into the directory \wads...)
-
- > cd \wads
- > copy cleimset.exe \doom /* assuming that's where doom.exe is */
- > copy go32.exe \doom /* if needed */
- > cd \doom
- > set GO32TMP=c:\
- > cleimset /* doom.exe isn't changed */
- > cleimos -file \wads\cleim10.wad /* play time... */
-
- ======
- SOURCE
- ======
-
- Source is in the file cleimset.c.
-
- =====
- NOTES
- =====
-
- 1. This program is only to be used while playing Cleimos, and will only
- work with the registered version of DOOM.
-
- 2. DOOM is a registered trademark of id Software, Inc.
-
- 3. If you have any problems with this program, please contact us at
- phares@dg-rtp.dg.com.
-